EPSILON_DBL
The difference between 1.0 and the next representable f64/double precision number. Beware: This value is different from System.Double.Epsilon, which is the smallest, positive, denormalized f64/double.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public const double EPSILON_DBL = 2.220446049250313E-16