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operator &

Returns the result of a componentwise bitwise and operation on two int3 vectors.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator &(int3, int3)

Returns the result of a componentwise bitwise and operation on two int3 vectors.
public static int3 operator &(int3 lhs, int3 rhs)

Parameters

lhs

Left hand side int3 to use to compute componentwise bitwise and.

rhs

Right hand side int3 to use to compute componentwise bitwise and.

Returns

Type

Description

int3int3 result of the componentwise bitwise and.

operator &(int3, int)

Returns the result of a componentwise bitwise and operation on an int3 vector and an int value.
public static int3 operator &(int3 lhs, int rhs)

Parameters

lhs

Left hand side int3 to use to compute componentwise bitwise and.

rhs

Right hand side int to use to compute componentwise bitwise and.

Returns

Type

Description

int3int3 result of the componentwise bitwise and.

operator &(int, int3)

Returns the result of a componentwise bitwise and operation on an int value and an int3 vector.
public static int3 operator &(int lhs, int3 rhs)

Parameters

lhs

Left hand side int to use to compute componentwise bitwise and.

rhs

Right hand side int3 to use to compute componentwise bitwise and.

Returns

Type

Description

int3int3 result of the componentwise bitwise and.