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operator !=

Returns the result of a componentwise not equal operation on two int2x2 matrices.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(int2x2, int2x2)

Returns the result of a componentwise not equal operation on two int2x2 matrices.
public static bool2x2 operator !=(int2x2 lhs, int2x2 rhs)

Parameters

Left hand side int2x2 to use to compute componentwise not equal.

Right hand side int2x2 to use to compute componentwise not equal.

Returns

Type

Description

bool2x2bool2x2 result of the componentwise not equal.

operator !=(int2x2, int)

Returns the result of a componentwise not equal operation on an int2x2 matrix and an int value.
public static bool2x2 operator !=(int2x2 lhs, int rhs)

Parameters

Left hand side int2x2 to use to compute componentwise not equal.

rhs

Right hand side int to use to compute componentwise not equal.

Returns

Type

Description

bool2x2bool2x2 result of the componentwise not equal.

operator !=(int, int2x2)

Returns the result of a componentwise not equal operation on an int value and an int2x2 matrix.
public static bool2x2 operator !=(int lhs, int2x2 rhs)

Parameters

lhs

Left hand side int to use to compute componentwise not equal.

Right hand side int2x2 to use to compute componentwise not equal.

Returns

Type

Description

bool2x2bool2x2 result of the componentwise not equal.