operator !=
Returns the result of a componentwise not equal operation on two float4 vectors.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(float4, float4)
Returns the result of a componentwise not equal operation on two float4 vectors.
public static bool4 operator !=(float4 lhs, float4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise not equal. |
operator !=(float4, float)
Returns the result of a componentwise not equal operation on a float4 vector and a float value.
public static bool4 operator !=(float4 lhs, float rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise not equal. |
operator !=(float, float4)
Returns the result of a componentwise not equal operation on a float value and a float4 vector.
public static bool4 operator !=(float lhs, float4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise not equal. |