double4x4
Constructs a double4x4 matrix from four double4 vectors.
Read time 3 minutesLast updated 10 days ago
Definition
- Type: Constructor
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
double4x4(double4, double4, double4, double4)
Constructs a double4x4 matrix from four double4 vectors.
public double4x4(double4 c0, double4 c1, double4 c2, double4 c3)
Parameters
double4x4(double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double)
Constructs a double4x4 matrix from 16 double values given in row-major order.
public double4x4(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 0, column 2 will be set to this value.
The matrix at row 0, column 3 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 1, column 2 will be set to this value.
The matrix at row 1, column 3 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 2, column 2 will be set to this value.
The matrix at row 2, column 3 will be set to this value.
The matrix at row 3, column 0 will be set to this value.
The matrix at row 3, column 1 will be set to this value.
The matrix at row 3, column 2 will be set to this value.
The matrix at row 3, column 3 will be set to this value.
double4x4(double)
Constructs a double4x4 matrix from a single double value by assigning it to every component.
public double4x4(double v)
Parameters
double to convert to double4x4
double4x4(bool)
Constructs a double4x4 matrix from a single bool value by converting it to double and assigning it to every component.
public double4x4(bool v)
Parameters
bool to convert to double4x4
double4x4(bool4x4)
Constructs a double4x4 matrix from a bool4x4 matrix by componentwise conversion.
public double4x4(bool4x4 v)
Parameters
bool4x4 to convert to double4x4
double4x4(int)
Constructs a double4x4 matrix from a single int value by converting it to double and assigning it to every component.
public double4x4(int v)
Parameters
int to convert to double4x4
double4x4(int4x4)
Constructs a double4x4 matrix from a int4x4 matrix by componentwise conversion.
public double4x4(int4x4 v)
Parameters
int4x4 to convert to double4x4
double4x4(uint)
Constructs a double4x4 matrix from a single uint value by converting it to double and assigning it to every component.
public double4x4(uint v)
Parameters
uint to convert to double4x4
double4x4(uint4x4)
Constructs a double4x4 matrix from a uint4x4 matrix by componentwise conversion.
public double4x4(uint4x4 v)
Parameters
uint4x4 to convert to double4x4
double4x4(float)
Constructs a double4x4 matrix from a single float value by converting it to double and assigning it to every component.
public double4x4(float v)
Parameters
float to convert to double4x4
double4x4(float4x4)
Constructs a double4x4 matrix from a float4x4 matrix by componentwise conversion.
public double4x4(float4x4 v)
Parameters
float4x4 to convert to double4x4