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operator !=

Returns the result of a componentwise not equal operation on two double2 vectors.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(double2, double2)

Returns the result of a componentwise not equal operation on two double2 vectors.
public static bool2 operator !=(double2 lhs, double2 rhs)

Parameters

Left hand side double2 to use to compute componentwise not equal.

Right hand side double2 to use to compute componentwise not equal.

Returns

Type

Description

bool2bool2 result of the componentwise not equal.

operator !=(double2, double)

Returns the result of a componentwise not equal operation on a double2 vector and a double value.
public static bool2 operator !=(double2 lhs, double rhs)

Parameters

Left hand side double2 to use to compute componentwise not equal.

Right hand side double to use to compute componentwise not equal.

Returns

Type

Description

bool2bool2 result of the componentwise not equal.

operator !=(double, double2)

Returns the result of a componentwise not equal operation on a double value and a double2 vector.
public static bool2 operator !=(double lhs, double2 rhs)

Parameters

Left hand side double to use to compute componentwise not equal.

Right hand side double2 to use to compute componentwise not equal.

Returns

Type

Description

bool2bool2 result of the componentwise not equal.