operator !=
Returns the result of a componentwise not equal operation on two bool4x4 matrices.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(bool4x4, bool4x4)
Returns the result of a componentwise not equal operation on two bool4x4 matrices.
public static bool4x4 operator !=(bool4x4 lhs, bool4x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x4 | bool4x4 result of the componentwise not equal. |
operator !=(bool4x4, bool)
Returns the result of a componentwise not equal operation on a bool4x4 matrix and a bool value.
public static bool4x4 operator !=(bool4x4 lhs, bool rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x4 | bool4x4 result of the componentwise not equal. |
operator !=(bool, bool4x4)
Returns the result of a componentwise not equal operation on a bool value and a bool4x4 matrix.
public static bool4x4 operator !=(bool lhs, bool4x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x4 | bool4x4 result of the componentwise not equal. |