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bool4x3

Constructs a bool4x3 matrix from three bool4 vectors.
Read time 2 minutesLast updated 4 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

bool4x3(bool4, bool4, bool4)

Constructs a bool4x3 matrix from three bool4 vectors.
public bool4x3(bool4 c0, bool4 c1, bool4 c2)

Parameters

The matrix column c0 will be set to this value.

The matrix column c1 will be set to this value.

The matrix column c2 will be set to this value.

bool4x3(bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool)

Constructs a bool4x3 matrix from 12 bool values given in row-major order.
public bool4x3(bool m00, bool m01, bool m02, bool m10, bool m11, bool m12, bool m20, bool m21, bool m22, bool m30, bool m31, bool m32)

Parameters

m00

The matrix at row 0, column 0 will be set to this value.

m01

The matrix at row 0, column 1 will be set to this value.

m02

The matrix at row 0, column 2 will be set to this value.

m10

The matrix at row 1, column 0 will be set to this value.

m11

The matrix at row 1, column 1 will be set to this value.

m12

The matrix at row 1, column 2 will be set to this value.

m20

The matrix at row 2, column 0 will be set to this value.

m21

The matrix at row 2, column 1 will be set to this value.

m22

The matrix at row 2, column 2 will be set to this value.

m30

The matrix at row 3, column 0 will be set to this value.

m31

The matrix at row 3, column 1 will be set to this value.

m32

The matrix at row 3, column 2 will be set to this value.

bool4x3(bool)

Constructs a bool4x3 matrix from a single bool value by assigning it to every component.
public bool4x3(bool v)

Parameters

bool to convert to bool4x3