operator !=
Returns the result of a componentwise not equal operation on two bool4x2 matrices.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(bool4x2, bool4x2)
Returns the result of a componentwise not equal operation on two bool4x2 matrices.
public static bool4x2 operator !=(bool4x2 lhs, bool4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not equal. |
operator !=(bool4x2, bool)
Returns the result of a componentwise not equal operation on a bool4x2 matrix and a bool value.
public static bool4x2 operator !=(bool4x2 lhs, bool rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not equal. |
operator !=(bool, bool4x2)
Returns the result of a componentwise not equal operation on a bool value and a bool4x2 matrix.
public static bool4x2 operator !=(bool lhs, bool4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not equal. |