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operator !=

Returns the result of a componentwise not equal operation on two bool3x2 matrices.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(bool3x2, bool3x2)

Returns the result of a componentwise not equal operation on two bool3x2 matrices.
public static bool3x2 operator !=(bool3x2 lhs, bool3x2 rhs)

Parameters

Left hand side bool3x2 to use to compute componentwise not equal.

Right hand side bool3x2 to use to compute componentwise not equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise not equal.

operator !=(bool3x2, bool)

Returns the result of a componentwise not equal operation on a bool3x2 matrix and a bool value.
public static bool3x2 operator !=(bool3x2 lhs, bool rhs)

Parameters

Left hand side bool3x2 to use to compute componentwise not equal.

rhs

Right hand side bool to use to compute componentwise not equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise not equal.

operator !=(bool, bool3x2)

Returns the result of a componentwise not equal operation on a bool value and a bool3x2 matrix.
public static bool3x2 operator !=(bool lhs, bool3x2 rhs)

Parameters

lhs

Left hand side bool to use to compute componentwise not equal.

Right hand side bool3x2 to use to compute componentwise not equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise not equal.