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operator ==

Returns the result of a componentwise equality operation on two bool2x3 matrices.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator ==(bool2x3, bool2x3)

Returns the result of a componentwise equality operation on two bool2x3 matrices.
public static bool2x3 operator ==(bool2x3 lhs, bool2x3 rhs)

Parameters

Left hand side bool2x3 to use to compute componentwise equality.

Right hand side bool2x3 to use to compute componentwise equality.

Returns

Type

Description

bool2x3bool2x3 result of the componentwise equality.

operator ==(bool2x3, bool)

Returns the result of a componentwise equality operation on a bool2x3 matrix and a bool value.
public static bool2x3 operator ==(bool2x3 lhs, bool rhs)

Parameters

Left hand side bool2x3 to use to compute componentwise equality.

rhs

Right hand side bool to use to compute componentwise equality.

Returns

Type

Description

bool2x3bool2x3 result of the componentwise equality.

operator ==(bool, bool2x3)

Returns the result of a componentwise equality operation on a bool value and a bool2x3 matrix.
public static bool2x3 operator ==(bool lhs, bool2x3 rhs)

Parameters

lhs

Left hand side bool to use to compute componentwise equality.

Right hand side bool2x3 to use to compute componentwise equality.

Returns

Type

Description

bool2x3bool2x3 result of the componentwise equality.