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operator !=

Returns the result of a componentwise not equal operation on two bool2x2 matrices.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(bool2x2, bool2x2)

Returns the result of a componentwise not equal operation on two bool2x2 matrices.
public static bool2x2 operator !=(bool2x2 lhs, bool2x2 rhs)

Parameters

Left hand side bool2x2 to use to compute componentwise not equal.

Right hand side bool2x2 to use to compute componentwise not equal.

Returns

Type

Description

bool2x2bool2x2 result of the componentwise not equal.

operator !=(bool2x2, bool)

Returns the result of a componentwise not equal operation on a bool2x2 matrix and a bool value.
public static bool2x2 operator !=(bool2x2 lhs, bool rhs)

Parameters

Left hand side bool2x2 to use to compute componentwise not equal.

rhs

Right hand side bool to use to compute componentwise not equal.

Returns

Type

Description

bool2x2bool2x2 result of the componentwise not equal.

operator !=(bool, bool2x2)

Returns the result of a componentwise not equal operation on a bool value and a bool2x2 matrix.
public static bool2x2 operator !=(bool lhs, bool2x2 rhs)

Parameters

lhs

Left hand side bool to use to compute componentwise not equal.

Right hand side bool2x2 to use to compute componentwise not equal.

Returns

Type

Description

bool2x2bool2x2 result of the componentwise not equal.