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Unity Engine


RegisterTable(IAssetProvider, ResourceTableCollection, ResourceTable)

Registers a single per-locale table with the provider.
Read time 1 minuteLast updated 13 days ago

Definition

protected virtual void RegisterTable(IAssetProvider provider, ResourceTableCollection collection, ResourceTable table)

Parameters

The provider instance.

The owning collection.

The per-locale table to register.

Remarks

Override per provider type. The base implementation does nothing.