SetColumnDescriptors(IEnumerable<HierarchyViewColumnDescriptor>, IEnumerable<HierarchyViewCellDescriptor>, HierarchyViewState)
Creates a set of columns from a list of columns and cell descriptors. If you pass a HierarchyViewState, it overrides the default order, width, and visibility of every column.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyModule
public void SetColumnDescriptors(IEnumerable<HierarchyViewColumnDescriptor> columnDescriptors, IEnumerable<HierarchyViewCellDescriptor> cellDescriptors, HierarchyViewState state = null)
Parameters
The list of HierarchyViewColumnDescriptors used to create the HierarchyViewColumns.
The list of HierarchyViewCellDescriptors used to create the HierarchyViewCells within the HierarchyViewColumns.
Optional HierarchyViewState used to override the default properties of columns, such as visibility, width, and order.