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Unity Engine


HideRecursive

Hides the specified node and all its ancestors or descendants recursively.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule

HideRecursive(HierarchyNode, HierarchyTraversalDirection)

Hides the specified node and all its ancestors or descendants recursively.
public void HideRecursive(in HierarchyNode node, HierarchyTraversalDirection direction = HierarchyTraversalDirection.Children)

Parameters


The direction of traversal.

HideRecursive(ReadOnlySpan<HierarchyNode>, HierarchyTraversalDirection)

Hides the specified nodes and all their ancestors or descendants recursively.
public void HideRecursive(ReadOnlySpan<HierarchyNode> nodes, HierarchyTraversalDirection direction = HierarchyTraversalDirection.Children)

Parameters


The direction of traversal.