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Unity Engine


SetDirty()

Force an update of the hierarchy, even if no changes are pending.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule
public bool SetDirty()

Returns

Type

Description

bool
true
if the command was appended to the list,
false
otherwise.