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Unity Engine


FillAmount

The progress fill amount displayed on the state's accent bar, expressed as a percentage.
Read time 1 minuteLast updated 6 days ago

Definition

public float FillAmount { get; set; }

Remarks

Accepted values range from -100f to 100f. A positive value fills the bar from left to right. A negative value fills it from right to left. A value of
0
hides the bar.