Documentation

Unity Engine

Unity Engine

operator !=(StateReference, StateReference)

Compares two StateReference values for inequality.
Read time 1 minuteLast updated 2 months ago

Definition

public static bool operator !=(StateReference left, StateReference right)

Parameters

The first StateReference to compare.

The second StateReference to compare.

Returns

Type

Description

booltrue if
left
isn't equal to
right
. Otherwise, false.