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Unity Engine

Unity Engine

operator ==(StateReference, StateReference)

Compares two StateReference values for equality.
Read time 1 minuteLast updated 2 months ago

Definition

public static bool operator ==(StateReference left, StateReference right)

Parameters

The first StateReference to compare.

The second StateReference to compare.

Returns

Type

Description

booltrue if
left
is equal to
right
. Otherwise, false.