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Unity Engine

Unity Engine

GraphChanges

The set of changes recorded on the graph during the current Graph.OnGraphChanged callback.
Read time 1 minuteLast updated 2 months ago

Definition

public GraphChanges GraphChanges { get; }

Remarks

Inspect the collections on GraphChanges (nodes, variables, constant nodes, and subgraph nodes) to react to what was added, removed, or modified. Only valid inside Graph.OnGraphChanged.