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Unity Engine


ChangedNodes

The nodes that were added or modified in this change event.
Read time 1 minuteLast updated 6 days ago

Definition

public IReadOnlyList<ChangedNode> ChangedNodes { get; }

Remarks

Each entry's ChangedNode.ChangeKinds indicates the kind of change (e.g.
"Added"
,
"PortChanged"
, or one of the graph's standard change categories). Removed nodes are not reported; removed ports on a surviving node appear in ChangedNode.ChangedPorts.