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Unity Engine


UndoEndRecordGraph()

Signals the end of an undoable operation. Sends the undo data to the editor undo system and refreshes the graph view with the changes made.
Read time 1 minuteLast updated 7 days ago

Definition

public void UndoEndRecordGraph()

Remarks

Call this after you trigger a sequence of graph modification methods to finalize recording the operations to the undo stack. Call Graph.UndoBeginRecordGraph before the sequence to signal the operations to be recorded.
Throws
InvalidOperationException
if there is no undo operation currently registered to the Graph.