Utf16ToUcs(out Rune, char*, ref int, int)
Reads a UTF-16 encoded character from a buffer.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
Utf16ToUcs(Rune, char*, int, int)
public static ConversionError Utf16ToUcs(out Unicode.Rune rune, char* buffer, ref int index, int capacity)
Parameters
Outputs the character read. If the read fails, rune is not set.
The buffer of chars to read.
Reference to a char index into the buffer. If the read succeeds, index is incremented by the size in chars of the character read. If the read fails, index is not incremented.
The size in chars of the buffer. Used to check that the read is in bounds.
Returns
Type | Description |
|---|---|
| ConversionError | ConversionError.None if the read succeeds. Otherwise, returns ConversionError.Overflow. |