Unicode.Rune
Representation of a Unicode character as a code point.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Struct
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public struct Unicode.Rune
Fields
Value | Description |
|---|---|
| value | The code point. |
Constructors
Constructor | Description |
|---|---|
| Rune(System.Int32) | Initializes and returns an instance of Rune. |
Methods
Method | Description |
|---|---|
| Equals | Returns true if the value stored in this Rune is equal to an object. |
| GetHashCode | A hash used for comparisons. |
| LengthInUtf8Bytes | Returns the number of bytes required to encode this rune as UTF-8. |
Static Methods
Method | Description |
|---|---|
| IsDigit | Returns true if a rune is a numerical digit character. |
Operators
Operator | Description |
|---|---|
| operator == | Evaluates if one is equal to the other. |
| Rune | Returns a rune. |
| operator != | Evaluates if one is not equal to the other. |