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Unity Engine


AddRangeNoResize

Appends elements from a buffer to the end of this list.
Read time 1 minuteLast updated 16 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

AddRangeNoResize(void*, int)

Appends elements from a buffer to the end of this list.
public void AddRangeNoResize(void* ptr, int count)

Parameters

The buffer to copy from.

count

The number of elements to copy from the buffer.

Remarks

Length is increased by the count. Will not increase the capacity.

AddRangeNoResize(ReadOnlySpan<T>)

Copies elements from a ReadOnlySpan to the end of this list.
public void AddRangeNoResize(ReadOnlySpan<T> roSpan)

Parameters

ReadOnlySpan to copy from.

AddRangeNoResize(NativeList<T>)

Appends the elements of another list to the end of this list.
public void AddRangeNoResize(NativeList<T> list)

Parameters

The other list to copy from.

Remarks

Length is increased by the length of the other list. Will not increase the capacity.