AddRange
Appends the elements of an array to the end of this list.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
AddRange(NativeArray<T>)
Appends the elements of an array to the end of this list.
public void AddRange(NativeArray<T> array)
Parameters
The array to copy from.
AddRange(NativeList<T>)
Appends the elements of a NativeList to the end of this list.
public void AddRange(NativeList<T> list)
Parameters
The NativeList to copy from.
AddRange(void*, int)
Appends the elements of a buffer to the end of this list.
public void AddRange(void* ptr, int count)
Parameters
AddRange(ReadOnlySpan<T>)
Copies elements from a ReadOnlySpan to the end of this list.
public void AddRange(ReadOnlySpan<T> roSpan)
Parameters
ReadOnlySpan to copy from.