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Unity Engine


RemoveRangeSwapBack(int, int)

Copies the last "N" pointer of this list to a range in this list. Decrements the length by "N".
Read time 1 minuteLast updated 17 days ago

Definition

public void RemoveRangeSwapBack(int index, int count)

Parameters

index

The index of the first pointer to overwrite.

count

The number of pointers to copy and remove.

Remarks

Copies the last
count
pointers to the indexes
index
up to
index + count
.
Useful as a cheap way to remove pointers from a list when you don't care about preserving order.