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Unity Engine


RemoveAt(int)

Removes the pointer at an index, shifting everything above it down by one. Decrements the length by 1.
Read time 1 minuteLast updated 18 days ago

Definition

public void RemoveAt(int index)

Parameters

index

The index of the pointer to remove.

Remarks

If you don't care about preserving the order of the pointers, UnsafePtrList<T>.RemoveAtSwapBack is a more efficient way to remove pointers.