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Unity Engine


GetKeyValueArrays(AllocatorHandle)

Returns a NativeKeyValueArrays with a copy of all the keys and values (in no particular order).
Read time 1 minuteLast updated 13 days ago

Definition

public readonly NativeKeyValueArrays<TKey, TValue> GetKeyValueArrays(AllocatorManager.AllocatorHandle allocator)

Parameters

The allocator to use.

Returns

Type

Description

NativeKeyValueArrays<T, T>A NativeKeyValueArrays with a copy of all the keys and values (in no particular order).

Remarks

A key with "N" values is included "N" times in the array.