ReadBytesUnsafe(ref DataStreamReader, byte*, int)
Read and copy data to the memory location pointed to, an error will be logged if the length will put the reader out of bounds on the current read pointer.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.ManagedKernelModule
ReadBytesUnsafe(DataStreamReader, byte*, int)
public static void ReadBytesUnsafe(this ref DataStreamReader reader, byte* data, int length)
Parameters
Data stream reader.
Pointer to the data.
Number of bytes to read.