Equals
Returns true if this string and a byte sequence are equal (meaning they have the same length and content).
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
Equals<T>(T, byte*, int)
Returns true if this string and a byte sequence are equal (meaning they have the same length and content).
public static bool Equals<T>(this ref T fs, byte* bytes, int bytesLen) where T : unmanaged, INativeList<byte>, IUTF8Bytes
Parameters
Returns
Type | Description |
|---|---|
| bool | True if this string and the byte sequence have the same length and if this string's character bytes match the byte sequence. |
Equals<T, U>(T, T)
Returns true if this string is equal to another.
public static bool Equals<T, T2>(this ref T fs, in T2 other) where T : unmanaged, INativeList<byte>, IUTF8Bytes where T2 : unmanaged, INativeList<byte>, IUTF8Bytes
Parameters
Returns
Type | Description |
|---|---|
| bool | true if the two strings have the same length and matching content. |