AppendRawByte<T>(ref T, byte)
Appends a byte to this string.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
AppendRawByte<T>(T, byte)
public static FormatError AppendRawByte<T>(this ref T fs, byte a) where T : unmanaged, INativeList<byte>, IUTF8Bytes
Parameters
Returns
Type | Description |
|---|---|
| FormatError | FormatError.None if successful. Returns FormatError.Overflow if the capacity of the string is exceeded. |
Remarks
No validation is performed: it is your responsibility for the data to be valid UTF-8 when you're done appending bytes.