X86.F16C
F16C intrinsics
Read time 1 minuteLast updated 15 hours ago
Definition
- Type: Class
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static class X86.F16C
Static Properties
Property | Description |
|---|---|
| IsF16CSupported | Evaluates to true at compile time if F16C intrinsics are supported. |
Static Methods
Method | Description |
|---|---|
| cvtph_ps | Convert packed half-precision (16-bit) floating-point elements in a to packed single-precision (32-bit) floating-point elements, and store the results in dst. |
| cvtps_ph | Convert packed single-precision (32-bit) floating-point elements in a to packed half-precision (16-bit) floating-point elements, and store the results in dst. |
| mm256_cvtph_ps | Convert packed half-precision (16-bit) floating-point elements in a to packed single-precision (32-bit) floating-point elements, and store the results in dst. |
| mm256_cvtps_ph | Convert packed single-precision (32-bit) floating-point elements in a to packed half-precision (16-bit) floating-point elements, and store the results in dst. |