mm256_cvtph_ps(v128)
Convert packed half-precision (16-bit) floating-point elements in a to packed single-precision (32-bit) floating-point elements, and store the results in dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_cvtph_ps(v128 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ vcvtph2ps ymm, xmm