FilterPassContext
The context of the filter.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public struct FilterPassContext
Properties
Property | Description |
|---|---|
| filterFunction | The filter function for which the specified pass is being executed. |
| filterPassIndex | The index of the pass. |
| postProcessingPass | The filter pass that is being executed. |
| readsGamma | Indicates if sampling the source texture yields a color in the gamma color space. |
| scaledPixelsPerPoint | The number of pixels per point in the texture being filtered. Multiply point-based parameter values by this factor to convert them to pixels. |
| writesGamma | Indicates if the shader must return a color in the gamma color space. |