Cursor
Script interface for VisualElement cursor style property _cursor.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
- Implements: IEquatable<Cursor>
public struct Cursor : IEquatable<Cursor>
Properties
Property | Description |
|---|---|
| hotspot | The offset from the top left of the texture to use as the active point of the cursor. The offset must be within the bounds of the cursor. |
| texture | The texture to use for the cursor style. To use a texture as a cursor, import the texture with "Read/Write enabled" in the texture importer (or using the "Cursor" defaults). |