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Unity Engine


GetClippedPixelRectInTerrainPixels(int)

Retrieves the clipped pixel rectangle for a Terrain.
Read time 1 minuteLast updated 12 days ago

Definition

public RectInt GetClippedPixelRectInTerrainPixels(int terrainIndex)

Parameters

terrainIndex

Index of the Terrain.

Returns

Type

Description

RectIntReturns the clipped pixel rectangle.

Remarks

When painting across a border, the PaintContext can refer to several Terrain tiles. GetClippedPixelRectInTerrainPixels returns the PaintContext.pixelRect clipped to the specified Terrain, in the pixel coordinates of the target texture on that Terrain. terrainIndex must be between 0 and PaintContext.terrainCount - 1. Additional Resources: PaintContext.GetTerrain, PaintContext.targetTextureWidth, and PaintContext.targetTextureHeight.