IsPreviewSupported(Camera, out string)
Allow to specify if a camera can be previewed or not.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
IsPreviewSupported(Camera, string)
protected virtual bool IsPreviewSupported(Camera camera, out string reason)
Parameters
Returns
Type | Description |
|---|---|
| bool | If false, the preview is forbidden for this camera. |
Remarks
Preview are done with the SceneView's preview widget. When selecting a camera to preview, this method will be called to determine if the camera is previewable or not. The default implementation of this method consider every camera is previewable, but it may not be the case for the custom RenderPipeline you write on your own. If it is the case, override this method.