Create(string, Object, Type)
Creates a PlayableBinding that contains information representing a ScriptPlayableOutput.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
public static PlayableBinding Create(string name, Object key, Type type)
Parameters
The name of the ScriptPlayableOutput.
The type of object that will be bound to the ScriptPlayableOutput.
Returns
Type | Description |
|---|---|
| PlayableBinding | Returns a PlayableBinding that contains information that is used to create a ScriptPlayableOutput. |
Examples
using System.Collections.Generic;using UnityEngine;using UnityEngine.Playables;public class CustomPlayableAsset : PlayableAsset{ public override Playable CreatePlayable(PlayableGraph graph, GameObject owner) { return Playable.Create(graph); } public override IEnumerable<PlayableBinding> outputs { get { yield return ScriptPlayableBinding.Create("ScriptPlayableOutput", this, typeof(Renderer)); } }}