SetInputCount<U>(U, int)
Changes the number of inputs supported by the Playable.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
SetInputCount<T>(T, int)
public static void SetInputCount<U>(this U playable, int value) where U : struct, IPlayable
Parameters
Remarks
Use this templated extension method on any type that inherits from IPlayable.