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Unity Engine


biasColorMask

A mask, same size as colorInput, preferably of format R8_UNORM that informs DLSS of possible moving pixels.
Read time 1 minuteLast updated 11 days ago

Definition

public Texture biasColorMask { readonly get; set; }

Remarks

If heavy ghosting is encountered, set pixels to this mask to fix the problem. This texture is optional.