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Unity Engine


IsTrue

Asserts that the condition is true.
Read time 1 minuteLast updated 6 days ago

Definition

IsTrue(bool)

Asserts that the condition is true.
[Conditional("UNITY_ASSERTIONS")]public static void IsTrue(bool condition)

Parameters

condition

true or
false
.

Examples

using UnityEngine;using UnityEngine.Assertions;public class AssertionExampleClass : MonoBehaviour{ int i = 0; void Update() { // announce if i is larger than zero Assert.IsTrue(i > 0); // announce if i is zero Assert.IsFalse(i == 0); }}

IsTrue(bool, string)

Asserts that the condition is true.
[Conditional("UNITY_ASSERTIONS")]public static void IsTrue(bool condition, string message)

Parameters

condition

true or
false
.

message

The string used to describe the Assert.

Examples

using UnityEngine;using UnityEngine.Assertions;public class AssertionExampleClass : MonoBehaviour{ int i = 0; void Update() { // announce if i is larger than zero Assert.IsTrue(i > 0); // announce if i is zero Assert.IsFalse(i == 0); }}