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Unity Engine


Unity Engine


WriteInts(AnimationStream, NativeArray<PropertyStreamHandle>, NativeArray<int>, bool)

Write integers from buffer to property stream handles.
Read time 1 minuteLast updated a month ago

Definition

public static void WriteInts(AnimationStream stream, NativeArray<PropertyStreamHandle> handles, NativeArray<int> buffer, bool useMask)

Parameters

The animation stream.

The PropertyStreamHandle array to write to.

The buffer of integer properties.

useMask

Set to true to write new values if the matching stream handles have not already been modified.