GetCornersNonAlloc(Vector3[])
Calculate the corners for the path.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public int GetCornersNonAlloc(Vector3[] results)
Parameters
Array to store path corners.
Returns
Type | Description |
|---|---|
| int | The number of corners along the path - including start and end points. |
Remarks
This function is similar to the _corners property except that the results are returned in the supplied array.
Note that this function expects the supplied array to have at least 2 elements.