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Unity Engine


TemperatureLevel

The current normalized temperature level in the range of [0.0, 1.0], or -1.0 when not supported or not available right now. A level of 1.0 means that the device is thermal throttling. The temperature level has changed when the Feature.TemperatureLevel bit is set in PerformanceDataRecord.ChangeFlags.
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Definition

public float TemperatureLevel { readonly get; set; }