GpuUtilization
The current normalized GPU utilization in the range of [0.0, 1.0], or -1.0 when not supported. A value of 0.0 indicates the GPU is lightly loaded and cool. A value of 1.0 indicates the GPU is heavily loaded or hot. Has changed when Feature.GpuUtilization bit is set in PerformanceDataRecord.ChangeFlags.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
public float GpuUtilization { readonly get; set; }