PerformanceAction
Current determined action needed from performance state. Action StateAction.Increase will be ignored if AdaptivePerformanceIndexer.ThermalAction is decreasing.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public StateAction PerformanceAction { get; }