Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetPlatformSettings(SpriteAtlas, TextureImporterPlatformSettings)

Set the platform specific settings.
Read time 1 minuteLast updated 12 days ago

Definition

public static void SetPlatformSettings(this SpriteAtlas spriteAtlas, TextureImporterPlatformSettings src)

Parameters

Remarks

If overridden, packing will use this setting for the target platform.