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Unity Engine


Instantiate(SceneTemplateAsset, bool, string)

Instantiates a new Scene from a template.
Read time 1 minuteLast updated 20 days ago

Definition

public static InstantiationResult Instantiate(SceneTemplateAsset sceneTemplate, bool loadAdditively, string newSceneOutputPath = null)

Parameters

sceneTemplate

A Scene template Asset that contains the information required to instantiate the Scene.

loadAdditively

Specifies whether the new Scene is created additively in the currently loaded Scene.

newSceneOutputPath

The path to the new Scene created from the template. This is set only when the SceneTemplateAsset has cloneable dependencies, because in that case, the new Scene must be be saved on disk.

Returns

Type

Description

InstantiationResultThe new Scene and its SceneTemplateAsset counterpart.