MarkAllScenesDirty()
Mark all the loaded Scenes as modified.
Read time 1 minuteLast updated 18 days ago
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor.CoreModule
public static void MarkAllScenesDirty()
Remarks
This function marks all the currently loaded Scenes in the Editor as modified (having unsaved changes).